On Wed, Jul 15, 2009 at 17:37, Detlef Riekenberg<wine.dev(a)web.de> wrote:
On Do, 2009-07-09 at 12:50 +0200, Michael Gruber
wrote:
On Thu, Jul 9, 2009 at 09:50, Stefan
Dösinger<stefandoesinger(a)gmx.at> wrote:
Is it possible to implement XInput on top of
DirectInput? DirectInput
already has some internal abstraction layers for differnet joystick APIs,
and has basic support for OSX joysticks.
I actually wrote an implementation on top of DirectInput earlier, but
I ditched it since I couldn't get the features to work that I wanted.
Can it work the opposite way (DirectInput on top of XInput)?
--
By by ... Detlef
No, not even the Joystick part of DirectInput could be implemented on
top of XInput for various reasons: For example DirectInput supports
lots of ForceFeedback options while XInput supports only rumble. Also,
the number of XInput devices is limited to 4.