On Thu, Dec 20, 2018 at 9:02 PM Henri Verbeet <hverbeet(a)gmail.com> wrote:
Well, maybe. There also exist Win32 builds of wined3d
though, and
setupapi would have the advantage of working there as well, while we
wouldn't necessarily be able to rely on any particular OpenGL
extension being available.
The "DEVPROPKEY_DISPLAY_ADAPTER_LUID" property seems to be available
only on Windows 10. The OpenGL extension should also work on older
Windows versions.